Second Life flops in Japan


Second Life is flopping in Japan! Apparently, the competition from games like meet-me and Hatena World is too much for Second Life in the land of the rising sun. Second Life publishers Linden Labs are addressing the game’s popularity gap in Japan by adding some uniquely Japanese touches:

  • Virtual subways, where virtual hands grope virtual asses
  • Virtual working hours, where leisure is forbidden until work is complete
  • Virtual drinking binges, complete with virtual puddles of vomit on the virtual streets
  • Purple octopus demons that rape everyone and everything in sight

Will it be enough to close the cultural gap? Only time will tell.


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